Attach transforms to mesh 1.0.0 for Maya (maya script)

$97+
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This is a little script to attach a number of transforms on a mesh.

It's using a follicle so the mesh would need to have some type of UV representation.

INSTALL:

1. Import into the script-editor

2. (Drag the whole code to the shelf if you want a shelf-button)

Usage:

- Select a single or multiple transforms and lastly a mesh to bind to (ex, joint1, joint2 + meshObject)

- Execute script

- The transforms should now be have a parentConstraint to a newly created follicle attached to the mesh

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$97+

Attach transforms to mesh 1.0.0 for Maya (maya script)

0 ratings
I want this!